K-State CIS 580 Textbook
Basic 3D Rendering
Heightmap Terrain
Lights and Cameras
Models
Parallax Scrolling
Particle Systems
1. Introduction
2. The Particle Structure
3. The Particle System Class
4. Using the Particle System
5. Implementing Delegates
6. Refactoring as a Game Component
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Game Development Techniques
Particle Systems
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